Friday, January 8th, 2010
The Keeper’s Resource Book & Screen is an accessory for Pelgrane Press‘s The Trail of Cthulhu RPG game. The book is written by Simon Carryer. The book plus screen retails for around $22. For people interested primarily in the resource book, a PDF-only version is also available for around $9.
Here’s how Pelgrane Press describes it:
It’s easy to get clues with GUMSHOE, but don’t make it too easy!
A coffee-proof screen shields mysteries best unseen by prying eyes. On the Keeper side are essential ToC tables to lessen wear on your prized copy of ToC.
Included is chunky resource book for use in play – it includes clues, equipment, background info and special benefits on abilities and occupations, as well a 50 NPCs ranging from suave cultists to talkative telephone operators.
The screen is a decent, 3-fold, glossy one with an nice ToC graphic on one side (the players’ side naturally) and virtually every chart or bit of information you might need to run a ToC on the inside. This includes summaries of how Tests work. As such, the screen does indeed live up to Pelgrane’s claims of “lessening wear on your copy of ToC” – the screen eliminates almost any need to reference the books, at least for the charts or rules. As such, I find the screen pretty indispensable since it’s really handy.
I have only two minor quibbles about the screen:
- the nature of the construction (it’s essentially one strip of material that’s been scored so it folds in to 3 sections) means it has a tendency to close itself up unless you place something on each end to hold the “wings” out. In practice this really isn’t a problem but it’s not nearly as flexible or easy to use alternative designs.
- The screen is arranged so that it stands roughly 8.5″ high, which makes it impossible to actually see over. That means it has to be positioned off to one side unless you’re very tall or your seat is elevated way over the table surface. Again, this isn’t really a major issue, at least for me, because I hate hiding behind a screen anyways – therefore, my screens (when I use them which is fairly rare), always end up pushed off to one side. However, people who like sitting “behind” the screen are going to find it difficult to see over.
The Keeper’s Resource Book is probably the more useful and interesting item in the package – It’s a 68-page saddle-stapled book filled with useful information. What kind of info you ask? To start with it breaks down nearly all of the Investigative and many of the General Abilities, one by one, and provides detailed information about that ability, how it can be used in the game’s default 1930′s setting, types of equipment that can be used with the ability, and examples of benefits it can provide in the course of an investigation. I found this section super useful because it gave me a lot more ideas on how I could put the investigative abilities to use in constructing a scenario – some of the suggestions are detailed enough to provide entire story hooks. This section of the book more than justifies the expense of the pdf alone.
The second section of the book breaks down the various occupations available in a similar way to the Abilities section, providing details about some of the special techniques or talents available to each profession. Some of these are pretty interesting too – for example, one technique outlined under the Alienist profession is the Lobotomy. Ouch.
The book’s final major ..read more
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